Kuei-Jin do not have generation, humanity or the traditional virtues. They have the four virtues and a dharma attribute, rated from 1 to 5. Dharma functions more like Arete in that the character steadily gains it during the game, although ratings are inordinately hard to acquire. Characters at Dharma zero are unplayable, characters at Dharma 5 have achieved the Hundred Clouds and are extremely powerful. Dharma substitutes for generation when considering a character's power.
Instead of blood, Kuei-jin use chi to power their Disciplines; the chi virtues will oscillate fairly heavily during a game. Kuei-jin disciplines are generally flashy; characters often have Demon forms and master shapeshifting shintai disciplines. It should be noted that there is no Masquerade in the Middle Kingdom, and Kuei-jin have an accepted role to play in society.
Instead of a beast, a character has a P'o, which is a distinct personality that behaves like the Shadow in Wraith: The Oblivion. Kuei-jin are prone to both hunger and fear frenzies and also a situation where the P'o takes over the character, called Shadow Soul.
Kuei-Jin have access to a wider variety of magic; instead of a distinct Thaumaturgy-style discipline, Kuei-jin purchase rituals as a background. Rites can have a variety of effects.